![]() If you haven’t seen it yet, check out our blog post from a couple of weeks ago (we’ll call that Dev Update #1) where we talk about our decision to delay Surface Grids in favor of a rewrite that will better meet our Quality Standards for Awesome Features. It also makes it possible to add tools like the laser, which is essentially just a fun way of heating up localized areas of a surface. In effect, it allows for more detailed and accurate surface simulation and more dynamic and interactive surface visuals. It’s a feature we’re developing for Universe Sandbox that makes it possible to simulate values locally across the surface of an object. ![]() Here’s our round two update on the development status of Surface Grids and Lasers.Ī primer on Surface Grids for anyone not familiar: Image: A work-in-progress view of temperature data for the Moon’s surface during Bombardment of the Moon simulation
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